Wednesday, June 8, 2011

Last day to work on demo!

Today is the last day to work on the demo, and everyone seems to be in good spirits even if there are a few things to work out.  I myself am pretty happy with my game, although it doesn't have all the aspects I would have liked to get into it.  I am really looking forward to expanding on my ideas in the fall semester.  I think my game may have a few too many details right now for a demo, and I don't know how much I can add for a full version game.  I am glad the intern came to help us out a bit, and had the demo skeleton template to share with us.  I wish we could've had some of the stuff he had at the beginning of the class rather than the end of the class.  Overall I had a good time with the class, even though I was ready to drop it a couple of times.  I'm not known as a quitter however, so I will go forth and prosper with my demo.  Good luck to everyone, and well wishes.